FOLLOWING ROBOT

The following robot was a semester long project, in which groups of students each selected a unique project to design, code, and build. Using a Color Tracking program in Processing, which was based upon Daniel Shiffman's code from Learning Processing, my group was able to create a robot that would follow a single person in a room with little environmental activity.

In the course of developing a final prototype, there were two other early models that conveyed our functional design goals. For example, we focused on modifying our Processing Program to single out brighter colors, develop a matrix to break up the live video feed, and then send that information into Arudino to send wireless commands of motor control to the robot.

This project was sponsered by Intel and done in partnership with Jessica Kane and Daniel Sullivan.

Skills: Arduino, Processing, Autodesk Inventor and AutoCAD, iMovie, Microsoft Office

INFO 4320: Introduction to Rapid Prototyping and Physical Computing with Francois Guimbretiere | Spring 2012